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There are 14, and each provides a unique and powerful bonus. WondersEach planet can also build a single, pre-determined wonder once they enter your federation. Pirate: defeat the fleet around this large planet to bring it into your empireīonuses that do not say "on this planet" can be accessed on any planet in your warp network once the planet has been connected.Marauder: defeat the fleet around this huge planet to bring it into your empire.Primal: population increases by 500M per turn on this planet.Verdant: cities 50% cheaper on this planet.Wonders: reduces wonder costs on this planet.Defenders: control an additional ship when defending the planet.Workbots: planetary improvements 50% cheaper.Designers: reduces new starships cost by 33%.Politicos: +1 influence whenever you gain influence on this planet.Barter: buying and selling on the market does not cause the price to change.Generosity: mission rewards doubled on this planet.Harvest: food yields on this planet are doubled.Knowledge: science yields on this planet are doubled.Structure: metal yields on this planet are doubled.
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Planet BonusesIn addition to the planet type, each planet also provides a specific bonus, listed underneath it.
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